Directx 11.1 Update Windows 7 Download

  1. Download Directx For Windows 7

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The Microsoft DirectX® End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify the DirectX Runtime installed on your Windows OS in any way.

DirectX a software package where provides multimedia related functionalities, libraries, and applications in Windows operating systems. Generally, DirectX provides different functionalities for audio and video with some game accessories. In this tutorial, we will learn how to update DirectX in Windows operating systems.

Why Update DirectX?

DirectX is a core component of the Windows operating systems. So all Windows Desktop operating systems come with DirectX preinstalled. So why update it? There may be different reasons like;

  • Some DirectX problems may exist like a graphics driver, sound settings.
  • dsetup.dll couldn’t be found an error.

DirectX Versions

DirectX is used for a long time. During the time there is a different version of the DirectX. These provide different options and features for the underlying operating system.

  • DirectX 1.0 is the first version and released in 1995.
  • DirectX 2.0 supports few 3rd party applications and released in 1996
  • DirectX 3.0 supports Windows NT and released in 1996.
  • DirectX 4.0 is newer released where its features are merged with version 5.0
  • DirectX 5.0 was supporting Windows 2000 and released in 1997
  • DirectX 6.0 supports Dreamcast and released in 1998.
  • DirectX 7.0 supports Windows 200 and released in 2000.
  • DirectX 8.0a ended support for Windows 95 and released in 2001
  • DirectX 9.0 is one of the most popular releases where it is released in 2002. It supports 64 bit.
  • DirectX 10.0 supports Windows Vista and released in 2006
  • DirectX 11.0 supports Windows 7 and Windows Server R2 and released in 2009
  • DirectX 11.1 supports Windows 8, Windows Server 2012 and, released in 2012.
  • DirectX 12.0 supports Windows 10, DirectX Raytracing, Programmable MSAA and released 2015

Find Currently Installed DirectX Version

Before installing an update for the DirectX we may need to find currently installed DirectX version. We can find currently installed the DirectX version from the DirectX Diagnostic Tool with the dxdiag command from the command line or Windows Run. This will work for all major Windows operating systems like Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10, Windows Server 2003, Windows Server 2008, Windows Server 2012, Windows Server 2016, Windows Server 2019


Or from Windows Run Menu

This command will open the following DirectX Diagnostic Tool.

DirectX version will be provided at the end of the screen with the DirectX Version line which is DirectX 12 in this example.

Update or Install Latest DirectX with Windows Update Packages

DirectX can be updated in different ways by using the Microsoft Update site. Here are some ways to update DirectX for different Windows Versions.

Update with Windows Update Packages

We can install and update DirectX with the Windows Update packages. As different versions of the Windows comes with different DirectX version we have to use different Windows Update Package.

Windows 10 and Windows Server 2016

Windows 10 and Windows Server 2016 comes with the DirectX version 11.3 and DirectX 12. There is no separate update package for these operating systems. Updates can be obtained with the Windows Update.

Windows 8 and Windows Server 2012 and R2

Windows 8 and Windows Server 2012, R2 comes with DirectX 11.0. There is no separate update package for these operating systems. Updates can be obtained with the Windows Update.

Windows 7 and Windows Server 2008 R2

Windows 7 and Windows Server 2008 R2 comes with DirectX 10. We can update to DirectX version 11.1 with the following update package.

Windows Vista and Windows Server 2008

Windows 7 and Windows Server 2008 R2 comes with DirectX 10. We can update to DirectX version 11.0 with the following update package.

Windows XP and Windows Server 2003

Windows XP and Windows Server 2003 comes with DirectX 8.0. We can update to the DirectX 9.0c with the following update package.

Update or Install Latest DirectX with Windows Update

Windows Update is the most convenient and easy way to update DirectX. We can update DirectX from the Windows update without extra effort. Just open the Control Panel ->WindowsUpdate from all major Windows operating system versions. Then Check Updates which will get the latest update information from Windows Servers. Then simply Install listed updates where DirectX update will be provided automatically too.

Update or Install Latest DirectX With DirectX End-User Runtime Web Installer

We can update DirectX with a Web Installer where a small installation file will be downloaded from Microsoft and the installation file will download and install the DirectX update. We can access DirectX End-User Runtime Web Installer from the following link.

In this page we will click to the Download. If we want more details about the installation we can look Details, System Requirements etc.

We will see the following screen where it will propose us to install some third-party optional apps from Microsoft. I will deselect then and click to the No thanks button like below.

The web based DirectX installer and updater file will be downloaded automatically which is named as dxwebsetup.exe.

We may seen a screen like below according to our operating system and SmartScreen usage. If we see click to the Run.

We will be asked for the Administrative rights where we will accept by clicking to the Yes

Now the DirectX installation or update process begins where we will see the following screen. We will accept the license agreement and click to the Next.

Then we will see the following screen which will provide information about download size and components. We will click to the Next

The download will start and information about the download will be shown on the screen like Estimated downloading time left, Downloaded component etc.

After the download is completed the components will be installed with the operation name Installing Components.

Download Directx For Windows 7

When the installation is completed we will see the following Installation Complete screen.


This topic describes improvements to components of the Windows 7 graphics stack that become available through the Platform Update for Windows 7.

When installed on Windows 7, the Platform Update for Windows 7 updates Windows 7 with functionality available in Windows 8. For example, these Windows 8 components become available with full functionality:

  • Direct2D 1.1 (including Direct2D Effects)
  • DirectWrite
  • Windows Imaging Component (WIC)

These provide partial functionality:

  • Direct3D 11.1
  • DXGI 1.2

And, for example, this component is not available:

  • DirectComposition (DComp)

See these topics for info about Direct2D, DirectWrite, and WIC with the platform update:

See these topics for info about Direct3D and DXGI with the platform update:

After the platform update has been installed, the interfaces introduced in Direct3D11.1 and DXGI 1.2 will be available with partial functionality. The features of these graphics components are tied directly to the graphics kernel components, graphics drivers, and graphics hardware. Before using Direct3D11.1 on Windows 7, be familiar with these specifics:

  • Windows 8 introduced the WDDM 1.2 driver model, which provided improvements across the associated API surface for all feature levels. When reading the Direct3D11.1 documentation, understand that new drivers means WDDM 1.2 drivers. These updated driver versions, as well as most optional features exposed through CheckFeatureSupport, are unavailable on Windows 7. Since there is no guarantee that these optional features are available, make sure your applications have appropriate fallback behaviors in the event that the desired functionality is unavailable.

    There’s one important exception. Several features, such as PSSetConstantBuffers1 with constant buffer offsets, require new drivers for feature level 10 and higher, but are actually emulated for feature level 9. This emulation is available on Windows 7 with the platform update. See D3D11_FEATURE_DATA_D3D11_OPTIONS for more info about which features are emulated.

  • The Windows 8 WDDM 1.2 driver model supports a new generation of hardware, exposed through D3D feature level 11.1. Windows 7 with the platform update supports only the WDDM 1.1 driver model and therefore, feature level 11.1 hardware support is not available (through the platform update). On Windows 7 with the platform update, D3D11CreateDevice always returns a feature level of 11.0 or lower, except for with a reference device that can be used to test an 11.1 code path on Windows 7. Only use features available at your target feature levels, as described in the feature level reference.

  • Some new methods introduced in DGXI 1.2 are not fully supported with the Platform Update for Windows 7.You can test for the availability of these functions by calling them directly and checking for an error code. Make sure your applications targeting Windows 7 with the platform update have a fallback in place when the desired functionality is unavailable. These classes of features are unavailable on Platform Update for Windows 7:

    • Stereo
    • Swapchains not targeting Hwnds
    • Occlusion status notifications
    • Desktop duplication
    • NT Handle resources


    • IDXGIFactory2::CreateSwapChainForCoreWindow
    • IDXGIFactory2::CreateSwapChainForComposition
    • IDXGIFactory2::RegisterStereoStatusWindow
    • IDXGIFactory2::RegisterStereoStatusEvent
    • IDXGIFactory2::UnregisterStereoStatus
    • IDXGIFactory2::RegisterOcclusionStatusWindow
    • IDXGIFactory2::RegisterOcclusionStatusEvent
    • IDXGIFactory2::UnregisterOcclusionStatus
    • IDXGISwapChain1::GetCoreWindow
    • IDXGISwapChain1::SetRotation
    • IDXGISwapChain1::GetRotation
    • IDXGIOutput1::DuplicateOutput
    • IDXGIDevice2::EnqueueSetEvent
    • IDXGIResource1::CreateSharedHandle
    • IDXGIFactory2::GetSharedResourceAdapterLuid
    • ID3D11Device1::OpenSharedResource1
    • ID3D11Device1::OpenSharedResourceByName
  • These APIs have behavior differences, as noted:

    • IDXGIFactory2::CreateSwapChainForHwnd takes a DXGI_SWAP_CHAIN_DESC1 structure, which has a field for Scaling. DXGI_SCALING_NONE is not supported on Windows 7 with the platform update and causes CreateSwapChainForHwnd to return DXGI_ERROR_INVALID_CALL when called.
    • IDXGISwapChain1::SetBackgroundColor is only useful when set on a swapchain using DXGI_SCALING_NONE. Its value is still stored and can be retrieved, but it has no effect.
    • IDXGIDisplayControl::IsStereoEnabled, IDXGIFactory2::IsWindowedStereoEnabled, and IDXGISwapChain1::IsTemporaryMonoSupported all return FALSE.
    • IDXGIOutput1::GetDisplayModeList1 and IDXGIOutput1::FindClosestMatchingMode1 were added to facilitate stereo display modes. Stereo is not supported on the Platform Update for Windows 7 so this method is equivalent to IDXGIOutput::FindClosestMatchingMode as DXGI_MODE_DESC1.Stereo will always be FALSE.
    • IDXGIDevice2::OfferResources and IDXGIDevice2::ReclaimResources are not supported on the Platform Update for Windows 7. However, the runtime still allows them to be called, and performs validation that they are being used correctly on non-shared resources.
    • WARP devices only support feature level 11.0. That is, WARP devices created by passing D3D_DRIVER_TYPE_WARP in the DriverType parameter of D3D11CreateDevice don’t support 11.1 nor do they support shared surfaces.
  • For developers currently working on applications in Microsoft Visual Studio 2010 or earlier using the D3D11_CREATE_DEVICE_DEBUG flag, be aware that calls to D3D11CreateDevice will fail. This is because the D3D11.1 runtime now requires D3D11_1SDKLayers.dll instead of D3D11SDKLayers.dll. To get this new DLL (D3D11_1SDKLayers.dll), install the Windows 8 SDK, or Visual Studio 2012, or the Visual Studio 2012 remote debugging tools. See the Debug Layer documentation for more info.